Hi, my name is Daniel Baumartz. I’m an indie game developer from Frankfurt, Germany.
It was in 2006 when I decided to make a game for my Abitur. I had one year to make the game so I chose the TriBase engine, which I already knew, again and finished Empty 2 in summer 2007. During the following years I dealt with as many game engines, programming languages and tools as possible, starting a lot of never-to-be-seen-again projects, like Empty 3. Meanwhile I was also always working on the game Dohaiis, the now renamed and completely changed DBD 2. Check out a few old screenshots from 2009 of the game here. Most of them were made with Gamestudio A7. But I was never really happy with Dohaiis and restarted the project frequently in the years to come.
In 2013 I made One Game A Month!